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Spell Information

In the Realms of Kaos spell casters have a large arsenal of spells. These spells
vary from Attack Spells, Modification spells, and Healing spells. There are also
a few enhancing spells.

Paladins are fighters with the ability to cast spells. Paladins can cast Curel,
Jurgen, and are able to bless as well.


Mage Spells
Healer Spells
Burst - Attack Spell
Curel - Healing Spell
Stoneskin - Modification Spell
Ray - Attack Spell
Sap - Modification Spell
Jurgen - Healing Spell
Unkelming - Summon Spell
Venin - Healing Spell(Poison)
Mingster - Modification Spell
Charm - Taming Spell
Airwalk - Modification Spell
Bless - Modification Spell
Zot - Attack Spell
Haste - Modification Spell
Enchant - Modification Spell
Soulbind - Binding Spell
Iwuganti - Modification Spell
Lifetap - Healing Spell
Warpdoor - Summon Spell
Vanos - Healing Spell
Mightshield - Modification Spell
Faeriefire - Modification Spell
Shocksphere - Modification Spell
Plantcall - Summon Spell

Animorph - Modification Spell

Mage/Sorceror Spells

Burst
A low level mage spell, Burst focuses the
energy of the caster into a material form, and launches it at the
target. The effects of this attack differ based on the caster's divinity.
Mana cost: 3 Obtained at level 1

Stoneskin
Stoneskin endows the caster with an aura of
protective energy, as if they were made of solid rock.
Mana cost: 20 Obtained at level 1

Sap
The Sap spell allows the caster to drain
physical energy from his opponents, weakening them significantly.
Mana Cost: 10 Obtained at level 6

Mingster
Ming's Magic Steroids - this spell endows
it's target with great strength, making him incredibly powerful in battle.
Mana Cost: 10 Obtained at level 6

Unkelming
Uncle Ming's Magic Monster spell! Quick,
easy, non-stick monsters in just mere minutes!
Mana Cost: 7 Obtained at level 3

Zot
The Academia contains no informatin about
this spell. Zot is the next standard of burst. With maximum damage
of 156, this spell is quite efficiant.
Mana Cost: 7 Obtained at level 3

Enchant
The Academia contains no information about
this spell. Enchant will make your weapons and armor preform much
more efficiantly. Bright Enchant is obtained at level 24.
Mana Cost: 1/2 of your max mana Obtained at level 13

Iwuganti
A centuries old spell originated by the Goblins
of the Emagge Forest, this spell is rumored to have the power
to render it's caster INVISIBLE.
Mana Cost: 20 Obtained at level 9

Warpdoor
The Academia contains no information about
this spell. Warpdoor wills summon a Midge from the underworlds.
Midges have decent hit points and will aknowledge hidden or sneaking people.
Mana Cost: 25 Obtained at level ?

Airwalk
The Academia contains no information about
this spell. When you cast Airwalk, it lifts your target off the ground
enabling them to walk without leaving traces. Thus, preventing you
from being stalked or tracked.
Mana Cost: 15 Obtained at level ?

MightShield
The Academia contains no information about
this spell. Mightshielf casts a shielf on your whole party, very useful
when in a large party.
Mana Cost: 50 Obtained at level ?

ShockSphere
The Academia contains no information about
this spell. Shocksphere is an extremely powerful spell. High level mages
will be fears greatly because of this spell, our Dungeon Master has not
yet taught the Guild Masters this spell, therefore no sorceror is able
to obtain this spell as of right now.
Mana Cost: 10 Obtained at level ?

Cleric/Paladin/Druid Spells

Curel
A minor healing spell, Curel allows the
caster to cure minor wounds that have been inflicted on the recipient.
Mana cost: 5 Obtained at level 1(Clerics, Druids & Paladins)

Jurgen
A higher level healing spell then curel,
Jurgen allows the caster to cure wounds that have been inflicted on the recipient.
Mana cost: 10 Obtained at level 8(Cleric) level 16(Paladin)

Ray
A potent attack spell, Ray allows
a healer to focus a single beam of powerful energy at their opponent.
Mana Cost: 5 Obtained at level 6(Cleric)

Venin
The Academia contains no information about
this spell. If poisoned, Venin will cure that illness.
Mana Cost: 40 Obtained at level ?(Cleric, Druid)

Soulbind
The Academia contains no information about
this spell. Soulbinding an item, weapon, or armor will bind it
to your soul. This means that when you perish the soulbound
item will not be lost.
Mana Cost: all max mana Obtained at level 12(cleric)

Bless
The Academia contains no informatin about
this spell. When you bless a weapon or armor, it is left with some power
from the cleric or paladins divinity. So if you bless a bone sword with a
Cleric that worships Targos(fire), the bone sword will do more damage against
someone who worships Nallyssa(night).
Mana Cost: all max mana Obtained at level 20(cleric), level 22(paladin)

Lifetap
The Academia contains no information about
this spell. Lifetap heals all party members currently visible. This spell
is for high level Clerics and Priests only, for when healing a moderately
wounded party, it uses alot of your magic points.
Mana Cost: Depends upon how much is healed Obtained at level ?

Vanos
The Academia contains no information about
this spell. Vanos is another high level Cleric or Priest spell that
heals for more than 2 times more than Jurgen, occasionaly 3 times more.
Mana Cost: 20 Obtained at level 16

Haste
This spell has the power to hasten the caster's
movements, allowing them to attack more quickly, and making them harder
to hit.
Mana Cost: 40 Obtained at level ?(Druid only)

Charm
The charm spell relies on a casters own inner beauty
and charisma to influence it's target under control.
Mana Cost: 20 Obtained at level ?(Druid only)

Animorph
The Academia contains no information about
this spell. Animorph transforms the caster into an animal form according
to the Druids divinity. When transformed Druids attack with powerful blows,
and amazing accuracy! Although they cannot cast spells while in thier
animal form, all senses are enhanced.
Mana Cost: 60 Obtained at level ?(Druid only)

Plantcall
The Academia contains no information about
this spell. Plantcall summons a plantlike pet that will attack on call
for its caster. The monsters type is dependant on the location. You must
be in a 'plantlike' region for the spell to take effect.
Mana Cost: 50 Obtained at level ?(Druid only)

Faeriefire
The Academia contains no information about
this spell. Faeriefire causes its target to permit a purple glow,
preventing your target from sneaking and or hiding while he/she is
affected by this spell.
Mana Cost: 25 Obtained at level ?(Druid only)